Cooking
Cooks food from meat, fish and spices, and builds the campfire every camp starts from. Most foods give a new Well Fed buff.
Tools
Flint and Tinder
Camp objects
Basic Campfire KitSkill 1
1 × Simple Wood
Cookie's FeastSkill 140Camp buff: Food for everyone at camp
2 × Mystery Meat
1 × Heavy Kodo Meat
1 × Soothing Spices
Blueprint: Cookie, The Deadmines
Journeyman Campfire KitSkill 140
1 × Star Wood
Blueprint: source not known yet
Expert Campfire KitSkill 220
1 × Thick Logs
Blueprint: source not known yet
Iron OvenSkill 300
10 × Simple Flour
5 × Refreshing Spring Water
4 × Soothing Spices
Blueprint: source not known yet
All materials
Meat and fish you collect; spices and water from vendors.
Skill 1–225
Gather
Stringy Wolf Meat63
Coyote Meat46
Goldthorn46
Lean Wolf Flank43
Crawler Meat29
Clam Meat17
Buy
Mild Spices89
Refreshing Spring Water46
Ice Cold Milk17
Skill 225–300
Gather
Tender Crab Meat47
Raw Sunscale Salmon26
Goldthorn9
Buy
Hot Spices94
Refreshing Spring Water9
In the beta (level cap 30) skill stops at 225; Artisan needs level 35.
Leveling route 1–300
(9)
The recipe that stays orange or yellow at each step; crafts are an estimate that includes missed skill-ups.
| Skill | Recipe | Crafts | Per craft |
|---|---|---|---|
| 1–60 | 63 | ||
| 60–103 | 46 | ||
| 103–129 | 29 | ||
| 129–143 | 17 | ||
| 143–181 | 43 | ||
| 181–225 | 46 | ||
| 225–231 | 9 | ||
| 231–276 | 47 | ||
| 276–300 | 26 |
Legacy
Working Overtime (5)Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 20%.
Dedicated Study (1)Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Master Chef (5)Your cooking recipes have a 50% chance to create an extra result.
Gourmand (3)Increases the duration of beneficial effects from eating food by 100%.