Professions

In game, press K to open it (default key binding).

Camping, which professions suit your class, camp buffs, and every profession’s tools and materials.

Primary professions

Secondary professions

Secondary skills do not use a profession slot; every character can learn all three.

Camping

Camping is new in WoW Forever. Someone with Cooking builds a campfire, other players add one object each from their profession, and everyone who rests by the fire for one minute gets the buffs of every object in the camp for one hour. You do not need those professions yourself to get the buffs.

How it works

  1. Build the fire: the Basic Campfire Kit comes with Cooking at skill 1. Craft it from 1 Simple Wood with Flint and Tinder in your bags, then place it outdoors.
  2. Add objects: at skill 20 every profession learns its first camp object from the trainer or the Camping 101 quests. Each player places one, which starts a shared 1-hour cooldown on all your camp features.
  3. Rest: sit, lie down, sleep, kneel or craft near the fire for 1 minute. Camp Benefits — the buffs of every object placed — then last 1 hour, and you can cast and buff while you wait.

Campfires

CampfireLearnUseObjectsMaterialBlueprint
Basic CampfireCooking 1Cooking 13Simple WoodComes with Cooking
Journeyman CampfireCooking 90Cooking 1405Star WoodLord Serpentis, Wailing Caverns
Expert CampfireCooking 200Cooking 22010Thick LogsSource not known yet

Good to know

Useful Legacy perks:Field GuidePermanenceReagent EconomyLegacy tree →

Camp buffs

Values scale from level 1 to 60; you get the value for your level. You do not need the profession to get the buff.

Combat buffs (1 hour)

BuffBonusObjectProfessionDoes not stack with
All attributes+8% all attributesFish BowlFishing 20Blessing of Kings
Critical strike+2% crit for attacks and spellsCamp ChairSkinning 20Moonkin Aura
Stamina+3–56 StaminaFirst Aid KitFirst Aid 20Power Word: Fortitude
Strength+6–34 StrengthSharpening WheelBlacksmithing 20Strength of Earth Totem
Intellect+2–25 IntellectIncense CandleHerbalism 20Arcane Intellect
Melee attack power+12–90 melee attack powerLodestoneMining 20Blessing of Might
Mana regeneration10–29 mana every 5 secMana WellAlchemy 20Blessing of Wisdom
Spirit+14–32 SpiritOnly for your own faction.Faction BannerTailoring 20Divine Spirit
Armor, stats, resistances+28–308 Armor, +2–13 all stats, +6–22 all resistancesStats and resistances start at higher levels.Enchanted LuteEnchanting 20Mark of the Wild

Rest and services

BuffBonusObjectProfession
Rested experienceTops rested XP up to 5% of a levelCamp TentLeatherworking 20
Reagent vendorSells reagents at camp; the Repair Bot (skill 140) also repairsReagent BotEngineering 20
Stamina foodFood for everyone at campCookie's FeastCooking 140

Best for your class

While you level, take the trade that makes your armor: Tailoring, Leatherworking and Blacksmithing make rare bind-on-pickup sets in Forever that only the crafter can wear. For gold, gather with both slots; for raids and PvP, Engineering and Alchemy come in.

Gold
Two gathering trades: leather goes into 788 crafting recipes, ore and bars into 606, and both fill supply crates for Merchant's Favor.
Raids: Engineering + Alchemy
Explosives and engineer-only gadgets, plus your own flasks and potions.
Raids: Tailoring + Enchanting
Cloth raid pieces only you can make at level 50+, plus Enchanting's Brilliant Wand and Frozen Heart of the Mountain.
Raids: Alchemy + Herbalism
Flasks, elixirs and potions from herbs you pick yourself.
PvP
Engineering for Net-o-Matic, Rocket Boots, the Mind Control Cap and Sapper Charges; Alchemy for Free Action and Limited Invulnerability Potions.

Patch notes

No profession notes in the posts yet.

Sources

Build 1.60.1.70753 · 2026-10-19