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WoW Forever notes: October 1 update (build 70170)

The WoW Forever Beta realm was updated to build 1.60.1.70170 following the October 1 maintenance. This update increases the level cap to 30, introduces new dungeons, and brings significant revisions to class talent trees.

Character & Class changes

Warrior

  • Additional Rage generated from landing Critical Strikes with basic attacks increased to 100% increased Rage (was 75%).
  • Rend and Sunder Armor now instantly tap enemies to the Warrior.
  • Queueing Heroic Strike no longer increases off-hand hit chance.
  • Spearing Strike no longer requires a two-handed weapon; it now requires Battle Stance.
  • Fury:
    • Booming Voice now increases the area of effect of shouts by 10% to 50% and reduces their Rage cost by 5% to 25%.
    • New Talent Lingering Rage in Row 2 of Fury: increases the time before Rage begins to decay when leaving combat by 2 to 10 seconds.
    • New Talent Furious Precision in Row 3 of Fury: increases chance to hit with off-hand attacks by 4%/7%/10%.
    • Raging Blow now reduces the Rage cost of Cleave and Whirlwind by 3. Whirlwind now always strikes with both weapons without requiring a talent point.
    • Flurry now requires Death Wish instead of Enrage.
    • New Talent Gore Drinker in Row 6 of Fury.
    • Berserker Rage is now available at level 30 (was 32).
    • Bloodthirst’s Attack Power ratio increased to 45% (was 35%).
  • Protection:
    • Iron Will and Improved Bloodrage moved to Row 1. Anticipation and Improved Revenge moved to Row 2. The Toughness talent has been removed.

Druid

  • Bear Form and Dire Bear Form generate 75% increased Rage when landing a Critical Strike.
  • Swipe now correctly scales with 3% of the Druid’s Attack Power.
  • All Shapeshift Forms are now immune to Disarm effects.
  • Faerie Fire no longer resets your swing timer when used.
  • Feral:
    • Primal Bite threat generation roughly doubled.
    • King of the Jungle and Tiger’s Fury talents have been removed.
    • New Talent Shifting Power in Row 4 (converts 55% of Base Mana into 40 Energy in Cat Form). Connected in Row 5 is Improved Shifting Power to reduce its cooldown.

Hunter

  • Marksmanship: The 31st talent Sniper Shot now has a 45-yard range and increases the range of your next 3 shots by 10 yards.
  • Survival: Deflection Parry increase changed to 1% to 5% (was 2% to 10%).
  • Aggressive Mode is back for pets under the spellbook pet tab.

Mage

  • All Mage comprehension scrolls received a balance pass and can no longer be cast while moving.
  • Fire: Hot Streak renamed to Heating Up. Combustion charges returned to 3 (was 4). Improved Scorch’s Fire Vulnerability no longer rolls a second resist check.
  • Frost: Winter’s Chill application no longer rolls a resist check.

Paladin

  • Protection: Redoubt block chance changed to 4%–20% (was 6%–30%). Holy Shield block chance increased to 30% (was 20%).
  • Retribution: Champion of the Light Intellect to Spell Damage ratio adjusted to 20%/40%/60%.

Priest

  • Devouring Plague can now critically strike.
  • Inner Focus no longer applies its critical strike increase to periodic effects.
  • Shadow Weaving can no longer fail to apply.

Rogue

  • Fixed an issue where missing with Expose Armor caused all combo points to be lost.
  • Setup now only adds combo points to the target you dodged or resisted a spell from.

Shaman

  • Ghost Wolf visibility improved in well-lit areas.
  • Disease Cleansing Totem fixed to 5-minute duration and Totemic Recall now properly restores Mana.

Warlock

  • Drain Soul is correctly interrupted when beginning to cast another spell.
  • Hellfire can now critically strike.
  • Soul Harvesting renamed to Soul Harvest with fixed Mana regeneration scaling.

Racial changes

  • Gnome: Eureka! no longer benefits periodic effects (channeled spells do not count as periodics).
  • Undead: Cannibalize cannot be used while immune to Physical damage.

Important bug fixes

  • Improved rain visibility across zones.
  • Temporarily disabled Ray Traced Shadows option while functionality is being addressed.
  • Adjusted weapon visual scaling across all races for consistency when drawn and sheathed.

System changes & updates

  • Level Cap: Maximum level raised to 30.
  • Dungeons: Opened Excavation Site: Wetlands (26-31), Razorfen Downs, and Uldaman.
  • Dungeon & Quest XP: Dungeon quests award 50% less bonus experience; creature respawn rates adjusted in several leveling zones.
  • Barbershops: Barbers added to Darnassus and Thunder Bluff with city guards offering directions.
  • Anti-RMT Measures: Added in-game trading warnings against illicit gold and continued actioning botting accounts.
  • Gamepad Support: Pet stable and compact raid/party frames updated for gamepad navigation.

Known issues

  • Chaining spells delays next cast animations and sounds until previous cast finishes.
  • Enemies can parry or block from behind when standing too close.
  • Switching to Gamepad UI mode resets the active edit mode layout to default.

Sources