Story 03 · Alliance

Human

The hidden children of giants. Their kingdoms fell twice and rose twice; they are the people who hold the Alliance together.

Into the story
Homeland
Elwynn Forest · Eastern Kingdoms
Capital
Stormwind City
Ruler
Anduin Wrynn · regent Bolvar Fordragon
Roots
Arathor · Strom
Mount
Horse
Closest ally
The dwarves of Ironforge

Chapter I · Origin

Children of the Titans (Curse of Flesh)

The human story begins with giants, in the frozen mountains of Northrend. The Titans created giant warriors called vrykul to guard the world.

The Curse of Flesh, spread by the Old Gods, reached the vrykul too. One day vrykul mothers began to give birth to small, weak, short-lived babies. King Ymiron ordered those children killed.

Some families defied the order and hid their children. The descendants of the children who survived spread south over time, into the north of the Eastern Kingdoms, and forgot their giant ancestors. They were the first humans.

The first humans lived as small, scattered tribes; they hunted and fought each other for land. The strongest tribe was the Arathi, who lived in the highlands south of Lordaeron.

  1. Titan

    Architects of the world

  2. Vrykul

    The giant warriors of Northrend

  3. Curse of Flesh

    The Old Gods’ curse: small, mortal babies

  4. Human

    A short life, quick to adapt

Curse of FleshWhat was the curse, and which peoples did it change?

Chapter II · Arathor

From Strom to seven kingdoms

About 2,800 years before the Dark Portal, Thoradin, chieftain of the Arathi, gathered the human tribes under one banner. He built the city of Strom in the Arathi Highlands and declared the first human nation: Arathor.

Thoradin was in a hurry: in the north the Amani trolls were raising a great army. Their real target was the high elves of Quel’Thalas. Besieged, the elves came to Strom to ask for help.

Thoradin set one condition: the elves would teach humans magic. The elves agreed. In the Troll Wars the human and elven armies met the trolls at the foot of the Alterac Mountains; the fire the magi called down broke the trolls, and the Amani empire never regained its old strength.

After the victory the elves swore to aid the bloodline of Arathor forever. That oath would come up again thousands of years later, when Anduin Lothar, the last of the Arathi line, asked for their help.

Magic made humans strong, but it had a price: careless use of it drew the demons of the Burning Legion to Azeroth. Human magi and elves secretly founded the Council of Tirisfal and entrusted great power to a single protector, the Guardian of Tirisfal. The last to hold that title would be Medivh.

As Arathor grew, it drifted apart. The magi founded their own city, Dalaran, in the north, and new cities spread north and west. Some of Strom’s noble families moved south and founded the kingdom of Azeroth and its capital, Stormwind; Strom itself lived on as Stromgarde. In the end the one nation split into seven kingdoms.

The elves’ bargain

100magi

The high elves taught magic to one hundred humans; those first human magi turned the tide of the Troll Wars.

Thoradin agreed to help the elves on the condition that humans be taught magic. Human sorcery, and later Dalaran itself, grew out of that bargain.

Seven kingdoms

The heirs of Arathor

Arathor1Stromgarde2Lordaeron3Dalaran4Alterac5Gilneas6Kul Tiras7Stormwind
The seven human kingdoms before the Dark Portal opened. The position of Kul Tiras is approximate.Spreading out from Arathor
  1. 1StromgardeStrom, Arathor’s old capital; King Thoras Trollbane
  2. 2LordaeronThe largest and strongest kingdom; King Terenas Menethil II
  3. 3DalaranThe city of magi, ruled by the Kirin Tor
  4. 4AlteracA small kingdom in the mountains; Lord Aiden Perenolde
  5. 5GilneasThe peninsula in the south-west; King Genn Greymane
  6. 6Kul TirasThe island kingdom that ruled the seas; Lord Admiral Daelin Proudmoore
  7. 7StormwindThe kingdom of Azeroth in the south; King Llane Wrynn

Chapter III · Wars

Stormwind burned, the Alliance was born

When the Dark Portal opened, the quiet age of kingdoms that had kept apart for centuries came to an end. As you scroll, the map shows the two great wars step by step.

  1. Dark Portal

    The gate opens

    Medivh, the last Guardian of Tirisfal, is under the sway of Sargeras. With the orc warlock Gul’dan he opens the Dark Portal to Draenor in the Black Morass. The Horde marches into the kingdom of Azeroth.

    Invasion
  2. First War

    Stormwind falls

    King Llane’s champion Anduin Lothar leads the defence; Lothar, the young mage Khadgar and the half-orc Garona slay Medivh in Karazhan. But Garona kills King Llane for the Horde, and the Horde burns Stormwind to the ground.

    Ruin
  3. Exodus

    A people across the sea

    Lothar puts the survivors and the young Prince Varian on ships and takes them north to Lordaeron. All that is left of the kingdom of Azeroth is a column of refugees.

    Exile
  4. Alliance of Lordaeron

    Seven banners, one army

    King Terenas Menethil II gathers the human kingdoms at Lordaeron and the Alliance of Lordaeron is formed, with Lothar in command. Because Lothar is the last of the Arathi line, the high elves keep their old oath; the dwarves of Ironforge and the gnomes join the ranks too.

    Alliance
  5. Second War

    Victory at Blackrock

    The Horde pushes from Khaz Modan all the way to Lordaeron and burns the forests of Quel’Thalas. The Alliance drives it back south. Lothar falls before Blackrock Spire fighting Orgrim Doomhammer; Turalyon takes command and wins, and the Dark Portal is destroyed.

    Victory
Dark PortalThe gate opens
From DraenorKarazhan · MedivhStormwind burnsLlane †Karazhan · Medivh †Lothar and the refugeesSouthshoreAlliance of LordaeronStromgardeGilneasKul TirasIronforgeQuel'ThalasLothar †Blackrock SpireThe Horde marches northThe Portal fallsStormwindLordaeronDark Portal

Alterac’s betrayal

To save his kingdom, Lord Aiden Perenolde made a secret deal with the Horde. When the betrayal came out, Perenolde was arrested and Alterac was placed under Lordaeron’s rule.

Betrayal

Internment camps

After the war the captured orcs were locked in camps. The cost of the camps fell on the Alliance kingdoms as taxes, and resentment grew.

Heavy burden

A cracking alliance

Tired of the taxes, Gilneas left the Alliance and raised the Greymane Wall. Stromgarde and Quel’Thalas withdrew too; after its victory the Alliance began to come apart.

Falling apart

Stormwind rebuilt

With Lordaeron’s support Stormwind was rebuilt, and the young Varian Wrynn took his father’s throne. The Stonemasons’ Guild raised the city again.

Reborn

Chapter IV · The fall

The fall of Lordaeron

Years after the Second War a plague broke out in the north. Kel’Thuzad’s Cult of the Damned handed out tainted grain in the villages of Lordaeron; those who ate it died and rose again as undead soldiers of the Scourge.

Crown Prince Arthas Menethil and the young sorceress Jaina Proudmoore tracked the plague from Andorhal to Stratholme. Realising that the people of Stratholme were already poisoned, Arthas decided to purge the city; Uther and Jaina turned their backs on him.

Arthas went to Northrend to destroy the source of the plague. There he took up the cursed blade Frostmourne and entered the Lich King’s service. When he came home he killed his father, King Terenas, in the throne room, and the greatest human kingdom fell to the Scourge.

Then it was Dalaran’s turn: Archimonde, the Burning Legion commander summoned by the Scourge, levelled the city of magi. Heeding the warning of a mysterious prophet, Jaina led the survivors west across the sea to Kalimdor.

In Kalimdor humans stood shoulder to shoulder with their old enemies, the orcs, and with the night elves to stop the Burning Legion at Mount Hyjal. After the war Jaina founded Theramore on the coast of Dustwallow Marsh. Where Lordaeron stood there are now the Plaguelands.

To NorthrendTerenas †To Kalimdor1Andorhal2Stratholme3Lordaeron4Dalaran
Lordaeron in the Third War. Northrend and Kalimdor lie off the map.Plague and ScourgeArthas’s roadJaina’s exodus
  1. 1AndorhalThe town where the tainted grain was handed out
  2. 2StratholmeThe city Arthas purged
  3. 3LordaeronThe capital, where King Terenas was killed
  4. 4DalaranThe city of magi, levelled by Archimonde

The Culling of Stratholme

Arthas put the city to the sword before its people could turn undead. Uther and Jaina opposed the order.

Purge

Frostmourne

In Northrend Arthas took up the cursed blade. The dwarf at his side, Muradin Bronzebeard, was struck down by its curse.

Curse

The death of a king

Lordaeron welcomed its returning prince with a victory celebration. Arthas killed his father in the throne room and gave the kingdom to the Lich King.

Fall

The journey west

Jaina Proudmoore led the survivors to Kalimdor and founded Theramore after the war. The refugees of Lordaeron found a new home.

New home

Chapter V · Today

A throne without a king

After the Third War Stormwind remained the strongest human kingdom. But the city has wounds of its own: King Varian Wrynn vanished on his way to peace talks in Theramore.

Varian’s young son Anduin now sits on the throne. Highlord Bolvar Fordragon rules the kingdom in his name, while at court the word of the noble adviser Lady Katrana Prestor carries more and more weight.

This is the Stormwind players see when they take their first steps in Elwynn Forest: the capital stands, but Defias bandits, Blackrock orcs and the shadows of Duskwood roam its borders.

The throne

Where the throne of Stormwind stands today.

The lost king

Varian Wrynn

The prince who lost his father in the First War became king of the rebuilt Stormwind. He vanished on the road to Theramore, and no one knows where he is.

The boy king

Anduin Wrynn

Varian’s son. He was still a child when his father vanished; the crown is kept for him.

The regent

Bolvar Fordragon

Stormwind’s paladin commander. He rules the kingdom as regent until Anduin comes of age.

The Defias Brotherhood

The masons who were never paid

The Stonemasons’ Guild, which raised Stormwind from its ashes, was never paid once the work was done: the House of Nobles refused. In the unrest that followed, the masons’ leader Edwin VanCleef left the city.

The masons withdrew to Westfall and founded the Defias Brotherhood. Westfall’s farms emptied and its roads fell to bandits; in the Deadmines beneath Moonbrook a secret warship is being built. The People’s Militia at Sentinel Hill is trying to hold on.

Stormwind ↗Defias1Sentinel Hill2Moonbrook · Deadmines3Saldean’s Farm
Westfall.The masons’ road
  1. 1Sentinel HillHeadquarters of the People’s Militia
  2. 2MoonbrookEntrance to the Deadmines; the heart of the Defias
  3. 3Saldean’s FarmOne of the few farms in Westfall still worked

Beyond Stormwind

The strongholds of a scattered people

Humans outside Stormwind are holding on too. Among Lordaeron’s survivors, the Scarlet Crusade has turned the war on the undead into fanaticism, while the Argent Dawn fights a more measured fight from Light’s Hope Chapel.

In the Arathi Highlands Stromgarde is trying to hold its old capital against the Syndicate and the ogres. Southshore in Hillsbrad still stands; Gilneas has shut its gates behind the Greymane Wall. In Kalimdor, Jaina Proudmoore’s Theramore is the Alliance’s stronghold in the west.

1Stormwind2Theramore3Southshore4Stromgarde5Scarlet Monastery6Light’s Hope Chapel
Human strongholds on Azeroth. Positions are approximate.Alliance roads
  1. 1StormwindCapital of the Alliance
  2. 2TheramoreJaina’s city in Kalimdor
  3. 3SouthshoreThe town that still stands in Hillsbrad
  4. 4StromgardeArathor’s old capital, under siege
  5. 5Scarlet MonasteryThe Scarlet Crusade’s fortress in Tirisfal
  6. 6Light’s Hope ChapelThe Argent Dawn’s base in the Plaguelands

Epilogue

Fallen twice, built twice

From the hidden children of giants to the founders of the Alliance. The statues of heroes keep watch at Stormwind’s gate; the king it belongs to is still out on the road.

See this story’s events on the timeline

Note

The drawings are schematic illustrations made for this page; the markers on the game maps are placed approximately.

Images

Maps from WoW Forever. The World of Warcraft characters and places in the Stormwind gate image belong to Blizzard Entertainment.