Priest
Playable races
Spells and abilities
Discipline
Power Word: FortitudePower infuses the target, increasing their Stamina by 70 for 1 hour.Lv 1
Power Word: ShieldDraws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.Lv 6
Confounding FlashConfuse up to 5 enemies within 8 yards for 3 seconds. Any damage will interrupt this effect.Lv 10
StarshardsRains starshards down on the enemy target's head, causing 1800 (+100.2% of spell power) Arcane damage over 6 sec.Lv 10
Inner FireA burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.Lv 12
Dispel MagicDispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.Lv 18
Contingency PlanEnchant an ally with a holy enchantment for 30 seconds. The next time the ally takes damage that reduces his health to less than 35%, he gains a shield that absorbs 926 damage and restores 670 health in 15 seconds. The same target can only be affected by one contingency plan.Lv 20
Elune's GraceReduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.Lv 20
FeedbackThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.Lv 20
Shackle UndeadShackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.Lv 20
Mana BurnDrains 746 to 789 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.Lv 24
Divine SpiritHoly power infuses the target, increasing their Spirit by 40 for 1 hour.Lv 30
PenanceLaunches a volley of holy light at the target, causing 92 (+19% of spell power) Holy damage to an enemy, or 425 (+19% of spell power) healing to an ally, instantly and every 1 sec for 2 sec.Lv 30
LevitateAllows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.Lv 34
Power InfusionInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Lv 40
Prayer of FortitudePower infuses all party and raid members, increasing their Stamina by 70 for 1 hour.Lv 48
Prayer of SpiritPower infuses all party and raid members, increasing their Spirit by 40 for 1 hour.Lv 60
Focused MindWhen activated, the mana cost of your next spell is reduced by 100%, and if it is a non-periodic spell that produces critical strikes, the critical strike chance is increased by 25%.
Holy
Lesser HealHeal your target for 156 to 182 (+71.4% of spell power).Lv 1
SmiteSmite an enemy for 167 to 186 (+71.4% of spell power) Holy damage.Lv 1
RenewHeals the target of 830 (+100% of spell power) damage over 15 sec.Lv 8
Desperate PrayerInstantly heals the caster for 1284 to 1515 (+42.9% of spell power).Lv 10
Divine GraceInstantly heals a friendly target below 50% Health for 1284 to 1515 (+42.9% of spell power) and removes Weakened Soul from that target. Cannot be cast on self.Lv 10
ResurrectionBrings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.Lv 10
Cure DiseaseRemoves 1 disease from the friendly target.Lv 14
HealHeal your target for 633 to 714 (+85.7% of spell power).Lv 16
Fear WardWards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.Lv 20
Flash HealHeals a friendly target for 772 to 911 (+42.9% of spell power).Lv 20
Holy FireConsumes the enemy in holy flames that cause 184 to 232 (+75% of spell power) Holy damage and an additional 75 (+25% of spell power) Holy damage over 10 sec.Lv 20
Holy NovaCauses an explosion of holy light around the caster, causing 174 to 200 (+10.7% of spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334 (+10.7% of spell power). These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.Lv 20
Binding HealHeal yourself and a friendly target for 772 to 911 (+42.9% of spell power). This causes low threat.Lv 25
Prayer of HealingA powerful prayer that heals the target and their party for 631 to 667 (+28.6% of spell power). Party members must be within 40 yards of target.Lv 30
Abolish DiseaseAttempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.Lv 32
Greater HealA slow casting spell that heals a single target for 1853 to 2067 (+85.7% of spell power).Lv 40
LightwellCreates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.Lv 40
Lightwell RenewLv 40
Prayer of MendingPlaces a spell on the target that heals them for 413 (+42.9% of spell power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Lv 40
Shadow
Shadow Word: PainA word of darkness that causes 762 (+120% of spell power) Shadow damage over 18 sec.Lv 4
FadeFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).Lv 8
Hex of WeaknessWeakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 minLv 10
Mind BlastBlasts the target for 477 to 503 (+42.9% of spell power) Shadow damage, but causes a high amount of threat.Lv 10
Touch of WeaknessThe next melee attack on the caster will cause 56 (+10.7% of spell power) Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.Lv 10
Psychic ScreamThe caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.Lv 14
Dark SacrificeCannibalize 1600 of your own Health over 15 sec to gain 1600 (+100% of Spirit) Mana.Lv 20
Devouring PlagueAfflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.Lv 20
Mind FlayAssault the target's mind with Shadow energy, causing 390 (+50.1% of spell power) Shadow damage over 3 sec and slowing their movement speed by 50%.Lv 20
Mind SootheSoothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.Lv 20
ShadowguardThe caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 (+26.7% of spell power) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.Lv 20
Mind VisionAllows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.Lv 22
Mind ControlControls a humanoid mind up to level 64, but increases the time between attacks by 25%. Lasts up to 1 min.Lv 30
Shadow ProtectionIncreases the target's resistance to Shadow spells by 60 for 10 min.Lv 30
Vampiric EmbraceAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.Lv 30
Shadow Word: DeathA word of dark binding that inflicts 444 to 472 (+42.9% of spell power) Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.Lv 32
Prayer of Shadow ProtectionPower infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.Lv 56
ShadowformAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
SilenceSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
No spells match this filter.