Warrior
Playable races
Spells and abilities
Arms
Battle StanceA balanced combat stance.Lv 1
Heroic StrikeA strong attack that increases melee damage by 157 and causes a high amount of threat.Lv 1
Spearing StrikeA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.Lv 1
ChargeCharge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.Lv 4
TornCauses the target's wound to bleed continuously, dealing 147 damage over 21 seconds.Lv 4
Thunder ClapBlasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.Lv 6
HamstringMaims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.Lv 8
OverpowerInstantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.Lv 12
Tactical MasteryYou retain a maximum of 10 rage when switching stances.Lv 14
Mocking BlowA mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.Lv 16
RetaliationInstantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.Lv 20
Victory RushInstantly attacks a target, dealing 1 damage and restoring 10% of your maximum health. Can only be used within 20 seconds of killing an enemy that provides you experience or honor.Lv 20
Sweeping StrikesYour next 5 melee attacks strike an additional nearby opponent.Lv 30
Mortal StrikeA vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.Lv 40
Fury
Battle ShoutThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.Lv 1
Death WishWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.Lv 1
Demoralizing ShoutReduces the melee attack power of all enemies within 10 yards by 204 for 45 sec.Lv 14
CleaveA sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.Lv 20
Piercing HowlCauses all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.Lv 20
SlamSlams the opponent, causing weapon damage plus 87.Lv 20
Intimidating ShoutThe warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.Lv 22
ExecuteAttempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.Lv 24
Challenging ShoutForces all nearby enemies within 10 yards to focus attacks on you for 6 sec.Lv 26
Berserker RageThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.Lv 30
Berserker StanceAn aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.Lv 30
InterceptCharge an enemy, causing 65 damage and stunning it for 3 sec.Lv 30
WhirlwindIn a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.Lv 36
PummelPummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.Lv 38
BloodthirstInstantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.Lv 40
RecklessnessThe warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.Lv 50
Protection
Last StandWhen activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.Lv 1
Blood FuryConsumes HP to generate 10 rage, then generates 10 rage over 10 seconds.Lv 10
Defensive StanceA defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.Lv 10
Sunder ArmorSunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.Lv 10
TauntTaunts the target to attack you, but has no effect if the target is already attacking you.Lv 10
Shield BashBashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.Lv 12
VengeanceImmediately counters enemies, dealing 138 to 168 damage and a lot of threat. Revenge can only be used after a successful block, dodge, or parry.Lv 14
Shield BlockingIncreases your chance to block by 75%. Lasts 7 seconds. Can block up to 2 attacks.Lv 16
DisarmDisarm the enemy's weapon for 10 sec.Lv 18
Shield WallReduces the damage taken from all attacks by 60% for 12 sec.Lv 28
Concussion BlowStuns the target for 5 sec.Lv 30
Shield SlamSlam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.Lv 40
No spells match this filter.