Paladin
Playable races
Spells and abilities
Holy
Holy LightHeals a friendly target for 1495 to 1665 (+71.4% of spell power).Lv 1
Seal of RighteousnessFills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 22 to 75 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 187 (+50% of spell power) Holy damage to an enemy.Lv 1
PurifyPurifies the friendly target, removing 1 disease effect and 1 poison effect.Lv 8
Lay on HandsHeals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.Lv 10
RedemptionBrings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.Lv 12
Blessing of WisdomPlaces a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 14
ConsecrationConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.Lv 20
ExorcismCauses 475 to 529 (+42.9% of spell power) Holy damage to an Undead or Demon target.Lv 20
Flash of LightHeals a friendly target for 291 to 325 (+42.9% of spell power).Lv 20
Voice of TruthGrants you immunity to Silence and Interrupt effects for 6 sec.Lv 20
Turn UndeadThe targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.Lv 24
Holy ShockBlasts the target with Holy energy, causing 334 to 362 (+42.9% of spell power) Holy damage to an enemy, or 307 to 333 (+42.9% of spell power) healing to an ally.Lv 30
Seal of LightFills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Lv 30
Seal of WisdomFills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Lv 38
Blessing of LightPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 40
Light's VigilApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 (+42.9% of spell power) Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724 (+14.3% of spell power). You may only have one Light's Vigil active per party.Lv 40
CleanseCleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.Lv 42
Hammer of WrathHurls a hammer that strikes an enemy for 474 to 522 (+42.9% of spell power) Holy damage. Only usable on enemies that have 20% or less health.Lv 44
Holy WrathSends bolts of holy power in all directions, causing 490 to 576 (+19% of spell power) Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.Lv 50
Greater Blessing of WisdomGives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 54
Greater Blessing of LightGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 60
Divine FavorWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Protection
Devotion AuraGives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Lv 1
Swift JudgementFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Lv 1
Divine ProtectionYou are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Lv 6
Hammer of JusticeStuns the target for 6 sec.Lv 8
Blessing of ProtectionA targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Lv 10
Seal of FuryFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 (+10% of spell power) Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 153 to 167 (+45% of spell power) Holy damage to an enemy and taunts the target to attack you for 4 sec.Lv 10
Righteous FuryIncreases the threat generated by your Holy attacks by 60%. Lasts 30 min.Lv 16
Blessing of FreedomPlaces a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.Lv 18
Blessing of KingsBless friendly targets, increasing all stats by 10% for 1 hour. Each paladin can only bestow one blessing on a target at a time. Blessings of the same type cannot overlap.Lv 20
Concentration AuraGives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Lv 22
Seal of JusticeFills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Lv 22
revocationRemove the Rescue or Group Rescue effect from target party or raid members.Lv 26
saveReduces threat generated by target party members by 30% for 1 hour.Lv 26
Shadow Resistance AuraGives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Lv 28
Divine InterventionThe paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.Lv 30
Templar's BulwarkWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Lv 30
Frost Resistance AuraGives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Lv 32
Divine ShieldProtects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Lv 34
Fire Resistance AuraGives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Lv 36
Hammer of the RighteousAttacks the current target and up to 3 nearby bonus targets with a warhammer, dealing Holy damage to each target equal to 3 times the damage per second of the master weapon. Shared cooldown with Crusader Strike.Lv 40
Holy ShieldIncreases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Lv 40
Blessing of SacrificePlaces a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.Lv 46
Greater Blessing of KingsGives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 60
group rescueReduces the threat of all players of the same class as the target by 30% for 1 hour.Lv 60
Retribution
Blessing of MightPlaces a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 4
Judgement ArmorCast the power of Seals on enemies. Seals do not cost. See the description of each Seals for Judgement effects.Lv 4- Holy StrikeAn instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage.Lv 6
Seal of the CrusaderFills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Lv 6
Retribution AuraCauses 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.Lv 16
RepentancePuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Lv 20
Seal of CommandGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 170 to 186 (+42.9% of spell power) Holy damage, 339 to 373 (+42.9% of spell power) if the target is stunned or incapacitated.Lv 20
Greater Blessing of MightGives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.Lv 52
Mounts
Summon WarhorseSummons a warhorse, which serves as a mount.Lv 40
Summon ChargerSummons a Charger, which serves as a mount.Lv 60
Summon Forsaken ChargerSummons a Forsaken Warhorse as a mount.Lv 60
No spells match this filter.