Shaman


Patch notes
1.60.1.70753
Windfury Weapon and
Windfury Totem now show an extra weapon swing animation.
Totemic Projection is renamed Totemic Call: it teleports your totems to you, with a 30 second cooldown.
Lightning Bolt base damage rises on all ranks (max rank +80%, roughly 78% of the Classic Era base with a shorter cast).
Chain Lightning’s cast is 2.5 seconds, with about 145% of
Lightning Bolt’s base damage and about 225% of its mana cost. Shock base damage returns to Classic Era values.- Elemental:
Lightning Overload gives 10/20/30% (was 3/7/10%).
Lava Burst is removed and replaced by
Call of Thunder (+5% crit for
Lightning Bolt and
Chain Lightning).
Elemental Mastery is renamed Lightning Mastery.
Elemental Reach no longer affects
Totemic Projection. - Enhancement:
Improved Ghost Wolf moves to row 4.
Maelstrom Weapon proc chance doubles.
Stormstrike deals 150% normalized weapon damage with a 6 second cooldown.
Mental Dexterity gives 50/100/150% of Intellect as attack power.
Flurry gives 6 to 30% attack speed. - Restoration:
Riptide costs about 40% less mana, has a 12 second cooldown (was 6) and no longer heals up front, only over time.
1.60.1.70291
Flametongue Totem now respects shapeshifted attack speed rather than equipped weapon speed.- All Shaman weapon imbues (
Rockbiter Weapon,
Flametongue Weapon,
Frostbrand Weapon,
Windfury Weapon) increased to 60-minute durations and can coexist with temporary sharpening stones and oils.
Water Shield mana return accurately displayed in the buff tooltip.
1.60.1.70170
Ghost Wolf visibility improved in well-lit areas.
Disease Cleansing Totem fixed to 5-minute duration and
Totemic Recall now properly restores Mana.
Playable races
Spells and abilities
Elemental
Elemental MasteryGain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Lv 1
Lightning BoltCasts a bolt of lightning at the target for 190 to 212 (+71.4% of spell power) Nature damage.Lv 1
Earth ShockInstantly shocks the target with concussive force, causing 293 to 309 (+38.6% of spell power) Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Lv 4
Earthbind TotemSummons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.Lv 6
Stoneclaw TotemSummons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.Lv 8
Flame ShockInstantly sears the target with fire, causing 166 (+21.4% of spell power) Fire damage immediately and 176 (+40% of spell power) Fire damage over 12 sec.Lv 10
Searing TotemSummons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 (+1.7% of spell power) Fire damage.Lv 10
Fire NovaInstantly inflicts 232 to 259 (+14.3% of spell power) fire damage to enemies within 10 yd of your active Fire totem.Lv 12
PurgePurges the enemy target, removing 2 beneficial magic effects.Lv 12
Call of the ElementsPlace up to 4 totems in the Totem Bar at the same time.Lv 20
Frost ShockInstantly shocks the target with frost, causing 279 to 295 (+38.6% of spell power) Frost damage and slowing movement speed by 50%. Lasts 8 sec.Lv 20
Totemic RecallReturn your totem to earth. Each totem destroyed by retraction returns 25% of the mana required to summon that totem.Lv 20
Magma TotemSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 (+3.3% of spell power) Fire damage to creatures within 8 yards every 2 seconds.Lv 26
Call of the AncestorsPlace up to 4 totems in the Totem Bar at the same time. Totems different from Call of the Elements can be placed.Lv 30
Lava BurstYou hurl molten lava at the target, dealing 192 to 248 (+71.4% of spell power) Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.Lv 30
Chain LightningHurls a lightning bolt at the enemy, dealing 119 to 133 (+57.1% of spell power) Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Lv 32
Call of the SpiritsSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.Lv 40
Enhancement
Rage of the FarseerIncreases your attack speed by 30% for 25 sec.Lv 1
Rockbiter WeaponImbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.Lv 1
Stoneskin TotemSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.Lv 4
Lightning ShieldThe caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 (+26.7% of spell power) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.Lv 8
Flametongue WeaponImbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.Lv 10
Strength of Earth TotemSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.Lv 10
Frostbrand WeaponImbue the Shaman's weapon with frost. Each hit has a chance of causing 169 (+10% of spell power) additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.Lv 20
Ghost WolfTurns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.Lv 20
Totemic ProjectionMove your activated totems to their designated locations.Lv 22
Water BreathingAllows the target to breathe underwater for 10 min.Lv 22
Frost Resistance TotemSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.Lv 24
Far SightChanges the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.Lv 26
Fire Resistance TotemSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.Lv 28
Flametongue TotemSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.Lv 28
Water WalkingAllows the friendly target to walk across water for 10 min. Any damage will cancel the effect.Lv 28
Astral RecallYanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location.Lv 30
Grounding TotemSummons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.Lv 30
Nature Resistance TotemSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.Lv 30
Windfury WeaponImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.Lv 30
Windfury TotemSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.Lv 32
Sentry TotemSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.Lv 34
Windwall TotemSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.Lv 36
StormstrikeInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Lv 40
Grace of Air TotemSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.Lv 42
Restoration
Healing WaveHeals a friendly target for 1508 to 1722 (+85.7% of spell power).Lv 1
Mana Tide TotemSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.Lv 1
Nature's SwiftnessWhen activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.Lv 1
Ancestral SpiritReturns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.Lv 12
Cure PoisonCures 1 poison effect on the target.Lv 16
Tremor TotemSummons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.Lv 18
Healing Stream TotemSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.Lv 20
Lesser Healing WaveHeals a friendly target for 775 to 865 (+42.9% of spell power).Lv 20
Water ShieldThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.Lv 20
Cure DiseaseCures 1 disease on the target.Lv 22
Poison Cleansing TotemSummons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.Lv 22
Mana Spring TotemSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.Lv 26
RebirthLv 30
Disease Cleansing TotemSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.Lv 38
Chain HealHeals the friendly target for 473 to 540 (+71.4% of spell power), then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.Lv 40
RiptideHeals a friendly target for 799 to 883 (+21.4% of spell power), an additional 805 (+50% of spell power) over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Lv 40
No spells match this filter.