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Warrior

42 spells
WarriorTalent plannerFill the three trees with 51 points, save your build and share it with a link.Open the planner →Stories · WarriorWarriorRelying neither on magic nor divine benediction, pushing physical sinew and cold steel to the absolute limit, warriors form the unbreakable frontline of every army.Read the story →

Patch notes

1.60.1.70753
  • Fixed the Victory Rush tooltip damage. Defensive Stance threat bonus rises from 30% to 80%. Slam’s cooldown is 15 seconds (was 18).
  • Arms: Improved Tactical Mastery is a 3-point talent (5/10/15 retained Rage). Two-Handed Weapon Specialization gives 2/4/6%. Bloodthrill is a 2-point talent (10/20% chance for Overpower). Improved Slam reduces Slam’s cooldown by 2.5/5 seconds.
  • Fury:
    • Blood Craze and Gore Drinker no longer generate threat; Blood Craze doesn’t trigger while sitting.
    • Booming Voice also cuts Piercing Howl’s Rage cost by 5 to 25%.
    • Enrage moves to row 3. Gore Drinker moves to row 5 and connects to Blood Craze.
    • Death Wish is no longer required for Flurry (now 3 points, 10/20/30% attack speed); Bloodthirst now requires Death Wish.
    • New talents: Reckless Swings (row 4, costs 25% of base health, your next 4 melee attacks generate 5 extra Rage) and Improved Whirlwind (row 6, shorter cooldown and more damage to the closest enemy).
  • Protection: Defiance threat bonus is 7/13/20% (was 5/10/15%).
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1.60.1.70707
  • Protection: Revenge now deals 138 + 22.5% melee attack power to 168 + 22.5% melee attack power damage (was a flat 138 to 168), and still generates a lot of threat.
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1.60.1.70291
  • Demoralizing Shout now generates threat on all affected targets.
  • Arms: Deep Wounds is once again a prerequisite for Impale and no longer scales off off-hand weapon Attack Power.
  • Protection: Fixed an issue preventing Last Stand from granting the proper amount of health on activation.
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1.60.1.70170
  • Additional Rage generated from landing Critical Strikes with basic attacks increased to 100% increased Rage (was 75%).
  • Rend and Sunder Armor now instantly tap enemies to the Warrior.
  • Queueing Heroic Strike no longer increases off-hand hit chance.
  • Spearing Strike no longer requires a two-handed weapon; it now requires Battle Stance.
  • Fury:
    • Booming Voice now increases the area of effect of shouts by 10% to 50% and reduces their Rage cost by 5% to 25%.
    • New Talent Lingering Rage in Row 2 of Fury: increases the time before Rage begins to decay when leaving combat by 2 to 10 seconds.
    • New Talent Furious Precision in Row 3 of Fury: increases chance to hit with off-hand attacks by 4%/7%/10%.
    • Raging Blow now reduces the Rage cost of Cleave and Whirlwind by 3. Whirlwind now always strikes with both weapons without requiring a talent point.
    • Flurry now requires Death Wish instead of Enrage.
    • New Talent Gore Drinker in Row 6 of Fury.
    • Berserker Rage is now available at level 30 (was 32).
    • Bloodthirst’s Attack Power ratio increased to 45% (was 35%).
  • Protection:
    • Iron Will and Improved Bloodrage moved to Row 1. Anticipation and Improved Revenge moved to Row 2. The Toughness talent has been removed.
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Playable races

Spells and abilities

Arms

Fury

Protection